LO3 File Format
From Celestial Impact Wiki
lo3_magic [Must be "LO3M"]
lo3_version [Must be 1]
lw_string [Generic string used by LW exporter]
lw_path [Path name exported used]
lw_smoothangle [lw smooth angle in degrees]
lw_uvname [Name of UV map used]
num_vertexes [number]
num_materials [number]
num_tris [number]
material_name [material num] [name]
material_vertexes [material num] [vertex offset] [num vertexes]
material_tris [material num] [tris offset] [num tris]
vertex_xyz [vert num] [x] [y] [z]
vertex_st [vert num] [s] [t]
vertex_norm [vert num] [x] [y] [z]
vertex_tan [vert num] [x] [y] [z]
vertex_num_weights [vert num] [num vertex weights]
vertex_weight [vert num] [vertex weight num] [bone index] [weight]
tri [tri num] [vertex index 0] [vertex index 1] [vertex index 2]
