Sound FX
From Celestial Impact Wiki
This is a list of sounds that we need for the game.
Several of the sounds would be needing some variations that can be randomed when played. All sounds effects should be in WAV 16 bit 44100 Hz MONO.
Contents |
Human sounds
The following sounds are all spoken by humans.
Suggestions by Patrick
- On frag
- "No need to thank me"
- "Told you to stay away"
- "Plenty more where that came from"
- "Too easy"
- "Oh! That's gotta hurt"
- "Hahaha, take that, motherfucker"
- On death
- "Huh"
- "Avenge my death!" ;)
- On injury
- "Ouph"
- "Ow"
- "Ah"
Characters
For every character:
- (1) death.wav
- (1) blood_exploding_death.wav
- (1) jump.wav
- (1) land_soft.wav
- (1) land_crash.wav
- (1) pain_high.wav
- (1) pain_mid.wav
- (1) step.wav
Patrick du kan välja lite sånna här ljud som du själv vill:
- (5) voice_yeah.wav
- (5) character voice "Yeah!"
- (5) voice_suck.wav
- (5) character voice "Suck on that!"
- "" ...!
Announcer
- team_crystal.wav
- "Your team has crystal"
- enemy_crystal.wav
- "The enemy has the crystal"
- red_win.wav
- "Red team wins"
- blue_win.wav
- "Blue team wins"
- blue_lead.wav
- "Blue team has taken the lead"
- red_lead.wav
- "Red team has taken the lead"
- objective.wav
- "Your team objective is to hold the crystal longer than the enemy"
- capture.wav
- "Bring the crystal to the capture zone"
- five_min.wav
- "5 Minutes left"
- one_min.wav
- "1 Minute left"
Acoustic
The following sounds are sampled.
Weapons and tools
- change_weapon.wav
- weapon_empty.wav
- bullet_impact_regular.wav
- bullet_impact_flesh.wav
- grenade_explosion.wav
- dirtgun_fire.wav
- minigun_fire.wav
- (1) Gör om: grengun_fire.wav
- (1) Gör om: railgun_fire.wav
- (1) Gör om: railgun_buildupenergy.wav
- (5) player_spawn.wav
- shotgun_fire.wav
- reload_release.wav
- reload_insert.wav
Lade dessutom till den här:
- bullet_impact_metal.wav
Misc
Möjligt att vi kan köra ett pickup ljud för alla?
- armor_pickup.wav
- health_pickup.wav
- powerup_pickup.wav
- weapon_pickup.wav
- drone_hover.wav
Synthetic
The following sounds are synthesized.
Interface
- (15) menu_click.wav
- (15) menu_mouseover.wav
- (15) menu_ok.wav
- (15) menu_cancel.wav
